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Fulgurite Electro-Priests

Infantry · 5 models, 65 pts or 10 models, 130 pts
Lists2% · in 4 of 181 public lists, September – November 2026
SimulateFulgurite Electro-Priests against any unit, in the calculator

SWORD: what Fulgurite Electro-Priests kills

Damage for its points

67SWORD
per 100 pts

Its 130 pts kill ~99 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta67SWORD per 100 pts
Hordes87SWORD per 100 pts
Line inf. ★114SWORD per 100 pts
Heavy inf.105SWORD per 100 pts
Light veh.101SWORD per 100 pts
Heavy veh.95SWORD per 100 pts

SHIELD: how hard Fulgurite Electro-Priests is to kill for its points

Toughness for its points

384SHIELD
per 100 pts

It takes about 18% of a top army's turn to remove 100 pts of it. To remove all 130 pts: about 406 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points384SHIELD per 100 pts

What creators say

5 creators
  • The Data-Psalm and Lords combo is dead 3 of 5
  • Ruststalkers fill the role better 1 of 5
  • Absent from winning lists 1 of 5

Units near it

Per 100 pts, its nearest in Adeptus Mechanicus and across the game

SWORD

In Adeptus Mechanicus

Fulgurite Electro-Priests67

Across the game· melee units

War Dog Stalker Chaos Knights · just ahead68
Fulgurite Electro-Priests 67
Skulltaker Chaos Daemons · level with it67

SHIELD

In Adeptus Mechanicus

Fulgurite Electro-Priests384

Across the game· melee units

Screamer-killer Tyranids · just ahead385
Fulgurite Electro-Priests 384
Terminator Squad Space Marines · just behind382

With a leader

Fulgurite Electro-Priests with Tech-Priest Dominus130 + 60 = 190 pts together
SWORD per 100 pts, scaled
Fulgurite Electro-Priests aloneTech-Priest Dominus' rulesTech-Priest Dominus' attacks
Squad62 ÷ 130 pts =48per 100
With leader118 ÷ 190 pts =62per 100▲14

The leader adds 56 pts of kills a turn (25 from rules, 31 from attacks) for 60 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Fulgurite Electro-Priests aloneTech-Priest Dominus' rulesTech-Priest Dominus' wounds
Squad499 ÷ 130 pts =384per 100
With leader882 ÷ 190 pts =464per 100▲80

The leader adds 383 pts to what the enemy must spend (122 from rules, 261 from wounds) for 60 pts: more per point than the squad alone, so the leader pays for itself here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Explorator ManipleDatasheet weaponsNo leaderNo stratagems

SWORD 67 · 130 pts kill ~99 pts in one activation

SHIELD 384 · about 18% of a top army's turn to remove 100 pts of it

To remove it: about 406 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Fulgurite Electro-Priests, 10 models, 130 pts
  • Its datasheet's weapons
  • Counted as dice: its own abilities, the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 5 creators
The lists: 181