Hellflayers
SWORD: what Hellflayers kills
Damage for its points
per 100 pts
Its 80 pts kill ~66 pts in one activation.Typical melee unit: 49 per 100
Into each enemy type
SHIELD: how hard Hellflayers is to kill for its points
Toughness for its points
per 100 pts
It takes about 11% of a top army's turn to remove 100 pts of it. To remove all 80 pts: about 235 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100
Units near it
Per 100 pts, its nearest in Chaos Daemons and across the game
SWORD
Across the game· melee units
SHIELD
Across the game· melee units
With a leader
The leader adds 88 pts of kills a turn (13 from rules, 75 from attacks) for 135 pts: less per point than the squad alone.
The leader adds 383 pts to what the enemy must spend (0 from rules, 383 from wounds) for 135 pts: more per point than the squad alone, so the leader pays for itself here.
SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.
How we got these numbers
SWORD 73 · 80 pts kill ~66 pts in one activation
SHIELD 223 · about 11% of a top army's turn to remove 100 pts of it
To remove it: about 235 pts of enemy units, 4 times in 5
Ranked among the game's 566 melee units · How we score ›
What we ran
- Hellflayers, 80 pts
- Its datasheet's weapons
- Counted as dice: its own abilities
- Not counted: leaders, stratagems, other units' auras
The letter: 1 creator
- 1d6chan · 30 Oct
The lists: 191
- From grimstat-corpus (CC BY 4.0), September – November 2026. Also from Listhammer, MiniHeadQuarters, ChampionsHub. Questions about a list or an event? Get in touch.
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