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Inner Circle Companions

Infantry · 3 models, 90 pts or 6 models, 180 pts
Lists41% · in 131 of 323 public lists, September – November 2026
SimulateInner Circle Companions against any unit, in the calculator

SWORD: what Inner Circle Companions kills

Damage for its points

54SWORD
per 100 pts

Its 180 pts kill ~110 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta54SWORD per 100 pts
Hordes85SWORD per 100 pts
Line inf.90SWORD per 100 pts
Heavy inf.83SWORD per 100 pts
Light veh.90SWORD per 100 pts
Heavy veh. ★94SWORD per 100 pts

SHIELD: how hard Inner Circle Companions is to kill for its points

Toughness for its points

334SHIELD
per 100 pts

It takes about 16% of a top army's turn to remove 100 pts of it. To remove all 180 pts: about 616 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points334SHIELD per 100 pts

What creators say

7 creators
  • Tough and hard to hit in melee 4 of 7
  • Cost-effective elite bodyguard 3 of 7
  • Hit hard in melee 2 of 7
  • Need a good leader to shine 2 of 7
  • Squishy against heavy damage 1 of 7

Units near it

Per 100 pts, its nearest in Dark Angels and across the game

SWORD

Across the game· melee units

Reiver Squad Space Marines · just ahead55
Inner Circle Companions 54
Khorne Berzerkers Chaos Space Marines · level with it54

SHIELD

Across the game· melee units

Canis Rex Imperial Knights · just ahead335
Inner Circle Companions 334
Dark Apostle Chaos Space Marines · level with it334

With a leader

Inner Circle Companions with Azrael180 + 150 = 330 pts together
SWORD per 100 pts, scaled
Inner Circle Companions aloneAzrael's rulesAzrael's attacks
Squad94 ÷ 180 pts =52per 100
With leader158 ÷ 330 pts =48per 100▼4

The leader adds 64 pts of kills a turn (14 from rules, 50 from attacks) for 150 pts: less per point than the squad alone.

SHIELD per 100 pts, scaled
Inner Circle Companions aloneAzrael's rulesAzrael's wounds
Squad626 ÷ 180 pts =348per 100
With leader1023 ÷ 330 pts =310per 100▼38

The leader adds 397 pts to what the enemy must spend (146 from rules, 251 from wounds) for 150 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Wrath of the RockDatasheet weaponsNo leaderNo stratagems

SWORD 54 · 180 pts kill ~110 pts in one activation

SHIELD 334 · about 16% of a top army's turn to remove 100 pts of it

To remove it: about 616 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Inner Circle Companions, 6 models, 180 pts
  • Its datasheet's weapons
  • Counted as dice: its own abilities and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 7 creators
The lists: 323