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Infractors

Battleline · 5 models, 95 pts or 10 models, 175 pts
Lists97% · in 175 of 180 public lists, September – November 2026
SimulateInfractors against any unit, in the calculator

SWORD: what Infractors kills

Damage for its points

69SWORD
per 100 pts

Its 95 pts kill ~74 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta69SWORD per 100 pts
Hordes ★145SWORD per 100 pts
Line inf.133SWORD per 100 pts
Heavy inf.105SWORD per 100 pts
Light veh.106SWORD per 100 pts
Heavy veh.94SWORD per 100 pts

SHIELD: how hard Infractors is to kill for its points

Toughness for its points

266SHIELD
per 100 pts

It takes about 13% of a top army's turn to remove 100 pts of it. To remove all 95 pts: about 295 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points266SHIELD per 100 pts

What creators say

7 creators
  • Core battleline that nearly every list takes 8 of 7
  • Come as a package with a Lord Exultant 6 of 7
  • Scout up the board and snipe leaders 5 of 7
  • Strong re-rolls against units on objectives 4 of 7
  • Only as good as the leader attached 3 of 7
  • Price rises mean fewer packages 3 of 7
  • Little against vehicles or very tough targets 2 of 7

Units near it

Per 100 pts, its nearest in Emperor's Children and across the game

SWORD

In Emperor's Children

Infractors69

Across the game· melee units

Redemptor Dreadnought Space Marines · just ahead70
Infractors 69
Raptors Chaos Space Marines · level with it69

SHIELD

In Emperor's Children

Infractors266

Across the game· melee units

Lord of Contagion Death Guard · just ahead267
Infractors 266
Assault Intercessors with Jump Packs Space Marines · level with it266

With a leader

Infractors with Lord Exultant95 + 95 = 190 pts together
SWORD per 100 pts, scaled
Infractors aloneLord Exultant's rulesLord Exultant's attacks
Squad52 ÷ 95 pts =55per 100
With leader122 ÷ 190 pts =64per 100▲9

The leader adds 70 pts of kills a turn (19 from rules, 51 from attacks) for 95 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Infractors aloneLord Exultant's rulesLord Exultant's wounds
Squad253 ÷ 95 pts =266per 100
With leader391 ÷ 190 pts =206per 100▼60

The leader adds 138 pts to what the enemy must spend (0 from rules, 138 from wounds) for 95 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Coterie of the ConceitedWhat people fieldNo leaderNo stratagems

SWORD 69 · 95 pts kill ~74 pts in one activation

SHIELD 266 · about 13% of a top army's turn to remove 100 pts of it

To remove it: about 295 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Infractors, 5 models, 95 pts
  • 5 Bolt pistol, 4 Duelling sabre, Power sword
  • Counted as dice: its own abilities and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 7 creators
The lists: 180