Raveners
SWORD: what Raveners kills
Damage for its points
per 100 pts
Its 125 pts kill ~78 pts in one activation.Typical melee unit: 49 per 100
Into each enemy type
SHIELD: how hard Raveners is to kill for its points
Toughness for its points
per 100 pts
It takes about 11% of a top army's turn to remove 100 pts of it. To remove all 125 pts: about 350 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100
What creators say
4 creators- Free in and out of reserve 4 of 4
- Great in two detachments 2 of 4
- Cheaper and easier to earn back than the Hyperadapted 1 of 4
- Don't hit as hard as the Hyperadapted 1 of 4
- The Red Terror already opens the tunnels 1 of 4
Units near it
Per 100 pts, its nearest in Tyranids and across the game
SWORD
Across the game· melee units
With a leader
The leader adds 135 pts of kills a turn (15 from rules, 120 from attacks) for 165 pts: more per point than the squad alone, so the leader pays for itself here.
The leader adds 347 pts to what the enemy must spend (0 from rules, 347 from wounds) for 165 pts: less per point than the squad alone.
SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.
How we got these numbers
SWORD 55 · 125 pts kill ~78 pts in one activation
SHIELD 241 · about 11% of a top army's turn to remove 100 pts of it
To remove it: about 350 pts of enemy units, 4 times in 5
Ranked among the game's 566 melee units · How we score ›
What we ran
- Raveners, 5 models, 125 pts
- Its datasheet's weapons
- Counted as dice: the army rule and the detachment's rule
- Not counted: leaders, stratagems, other units' auras
The letter: 4 creators
- Auspex Tactics · 12 Sep
- Into the Hive Mind · 12 Oct
- HivemindHobbies · 18 Oct
- Maelstrom Gaming Studios · 26 Oct
The lists: 271
- From grimstat-corpus (CC BY 4.0), September – November 2026. Also from Listhammer, MiniHeadQuarters, ChampionsHub. Questions about a list or an event? Get in touch.
- Numbers run 9 Nov