Armies · Salamanders
Best Salamanders detachments 11th edition · ranked by winning lists
Every Salamanders detachment, ranked by how many winning Salamanders lists played it, with what its rules do in our own words and the units it lifts most. From 45 winning Salamanders lists, September – November 2026.
A winning list here is one that finished in the top quarter of its event. An army can take up to three detachments, so the shares add up to more than 100%.
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+1 S at close range 4 enhancements
Adds most damage (vs Marine-type infantry): Storm Speeder Hailstrike +37% · Heavy Intercessor Squad +33% · Infernus Squad +32%
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Re-roll one hit and one wound (shooting) 2 enhancements
Adds most damage (vs Marine-type infantry): Storm Speeder Hammerstrike +56% · Land Speeder +54% · Storm Speeder Thunderstrike +48%
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Assault Mastery: the assault doctrine may be picked one more time this battle. 2 enhancements
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Devastator Mastery: the devastator doctrine may be picked one more time this battle. 2 enhancements
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-1 to wound vs stronger, on objectives 2 enhancements
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Shadow Masters: after shooting, a PHOBOS or Scout unit stays hidden, or moves D6". 2 enhancements
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Sustained Hits 1 vs an assailed target 2 enhancements
Adds most damage (vs Marine-type infantry): Eradicator Squad with Melta Rifles +25% · Techmarine +25% · Bladeguard Veteran Squad +21%
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Tactical Mastery: the tactical doctrine may be picked one more time this battle. 2 enhancements
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We haven't modelled its rules yet. 2 enhancements
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Death Blow: +1 to charge for TERMINATOR units. 2 enhancements
Not in a winning list yet
No winning Salamanders list in this window names these, so they aren't ranked. What each does, in our words:
- Gravis Linebreaker Force · +1 to hit shooting after a normal move 2 enhancements Adds most damage (vs Marine-type infantry): Eradicator Squad with Melta Rifles +28% · Inceptor Squad +18% · Indomitor Kill Team +2%
- Deathwatch Support · Sustained Hits 1 (Furor Tactics) · Lethal Hits (Malleus Tactics) Adds most damage (vs Marine-type infantry): Deathwatch Veterans +25% · Spectrus Kill Team +23% · Decimus Kill Team +21%
- Ironclad Champions · Re-roll hit 1s (Dreadnoughts) 2 enhancements Adds most damage (vs Marine-type infantry): Ballistus Dreadnought +17% · Brutalis Dreadnought +16% · Redemptor Dreadnought +12%
- Phobos Shock Force · Re-roll wound 1s (hidden after moving) 2 enhancements Adds most damage (vs Marine-type infantry): Incursor Squad +17% · Librarian in Phobos Armour +17% · Lieutenant in Phobos Armour +17%
- Gladius Task Force · Codex Discipline: the combat doctrine of your choice may be picked one more time this battle. 4 enhancements
- Stormlance Task Force · Lightning-Fast Strike: +2" Move for its MOUNTED and SPEEDER units. 2 enhancements
- Tacticus Attack Force · Wrath of the Chapter: re-rolled Advances for TACTICUS units. 2 enhancements