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Vanguard Veteran Squad with Jump Packs

Infantry · 5 models, 110 pts or 10 models, 220 pts
Lists7% · in 80 of 1078 Space Marines-codex lists, chapters included, September – November 2026
SimulateVanguard Veteran Squad with Jump Packs against any unit, in the calculator

SWORD: what Vanguard Veteran Squad with Jump Packs kills

Damage for its points

70SWORD
per 100 pts

Its 110 pts kill ~87 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta70SWORD per 100 pts
Hordes80SWORD per 100 pts
Line inf. ★93SWORD per 100 pts
Heavy inf.69SWORD per 100 pts
Light veh.69SWORD per 100 pts
Heavy veh.44SWORD per 100 pts

SHIELD: how hard Vanguard Veteran Squad with Jump Packs is to kill for its points

Toughness for its points

218SHIELD
per 100 pts

It takes about 10% of a top army's turn to remove 100 pts of it. To remove all 110 pts: about 295 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points218SHIELD per 100 pts

What creators say

8 creators
  • Nice independent skirmishers 1 of 8
  • Too dear for what they hit 2 of 8
  • Jump infantry doesn't hit hard enough 1 of 8
  • Only one undefeated list took them 1 of 8

Units near it

Per 100 pts, its nearest in Space Marines and across the game

SWORD

In Space Marines

Vanguard Veteran Squad with Jump Packs70

Across the game· melee units

Fulgrim Emperor's Children · just ahead71
Vanguard Veteran Squad with Jump Packs 70
Brutalis Dreadnought Space Marines · level with it70

SHIELD

In Space Marines

Vanguard Veteran Squad with Jump Packs218

Across the game· melee units

Canoptek Tomb Crawlers Necrons · just ahead219
Vanguard Veteran Squad with Jump Packs 218
Captain Titus Ultramarines · level with it218

With a leader

Vanguard Veteran Squad with Jump Packs with Chaplain with Jump Pack110 + 75 = 185 pts together
SWORD per 100 pts, scaled
Vanguard Veteran Squad with Jump Packs aloneChaplain with Jump Pack's rulesChaplain with Jump Pack's attacks
Squad77 ÷ 110 pts =70per 100
With leader178 ÷ 185 pts =96per 100▲26

The leader adds 101 pts of kills a turn (63 from rules, 38 from attacks) for 75 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Vanguard Veteran Squad with Jump Packs aloneChaplain with Jump Pack's rulesChaplain with Jump Pack's wounds
Squad240 ÷ 110 pts =218per 100
With leader344 ÷ 185 pts =186per 100▼32

The leader adds 104 pts to what the enemy must spend (0 from rules, 104 from wounds) for 75 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

No detachmentDatasheet weaponsNo leaderNo stratagems

SWORD 70 · 110 pts kill ~87 pts in one activation

SHIELD 218 · about 10% of a top army's turn to remove 100 pts of it

To remove it: about 295 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Vanguard Veteran Squad with Jump Packs, 5 models, 110 pts
  • Its datasheet's weapons
  • Counted as dice: its own abilities
  • Not counted: leaders, stratagems, other units' auras
The letter: 8 creators
The lists: 61