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Commander Farsight

Epic Hero · 70 pts
Lists65% · in 147 of 226 public lists, September – November 2026
SimulateCommander Farsight against any unit, in the calculator

SWORD: what Commander Farsight kills

Damage for its points

88SWORD
per 100 pts

Its 70 pts kill ~70 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta88SWORD per 100 pts
Hordes67SWORD per 100 pts
Line inf.76SWORD per 100 pts
Heavy inf. ★100SWORD per 100 pts
Light veh.96SWORD per 100 pts
Heavy veh.70SWORD per 100 pts

SHIELD: how hard Commander Farsight is to kill for its points

Toughness for its points

416SHIELD
per 100 pts

It takes about 20% of a top army's turn to remove 100 pts of it. To remove all 70 pts: about 313 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points416SHIELD per 100 pts

What creators say

4 creators
  • Free stratagem each round relieves command points 3 of 4
  • Boosts fusion Crisis squads 3 of 4
  • Survives, then ties up big melee units 2 of 4
  • Cheap for what he offers 2 of 4
  • Less seen in the top lists 1 of 4

Units near it

Per 100 pts, its nearest in T'au Empire and across the game

SWORD

Across the game· melee units

Repentia Squad Adepta Sororitas · just ahead89
Commander Farsight 88
Karanak Chaos Daemons · level with it88

SHIELD

Across the game· melee units

Grey Knights Terminator Squad Agents of the Imperium · just ahead417
Commander Farsight 416
Mozrog Skragbad Orks · level with it416

Leading a squad

Crisis Sunforge Battlesuits with Commander Farsight125 + 70 = 195 pts together
SWORD per 100 pts, scaled
Crisis Sunforge Battlesuits aloneCommander Farsight's rulesCommander Farsight's attacks
Squad83 ÷ 125 pts =66per 100
With leader170 ÷ 195 pts =87per 100▲21

The leader adds 87 pts of kills a turn (18 from rules, 69 from attacks) for 70 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Crisis Sunforge Battlesuits aloneCommander Farsight's rulesCommander Farsight's wounds
Squad369 ÷ 125 pts =295per 100
With leader669 ÷ 195 pts =343per 100▲48

The leader adds 300 pts to what the enemy must spend (0 from rules, 300 from wounds) for 70 pts: more per point than the squad alone, so the leader pays for itself here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

KauyonDatasheet weaponsNo leaderNo stratagems

SWORD 88 · 70 pts kill ~70 pts in one activation

SHIELD 416 · about 20% of a top army's turn to remove 100 pts of it

To remove it: about 313 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Commander Farsight, 70 pts
  • Its datasheet's weapons
  • Counted as dice: the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 4 creators
The lists: 226