Tactical RerollTactical RerollTrust the math. Bless your dice.
⋯

Commander in Enforcer Battlesuit

Character · 80 pts
Lists71% · in 160 of 226 public lists, September – November 2026
SimulateCommander in Enforcer Battlesuit against any unit, in the calculator

SWORD: what Commander in Enforcer Battlesuit kills

Damage for its points

69SWORD
per 100 pts

Its 80 pts kill ~63 pts in one activation.Typical shooter: 45 per 100

Into each enemy type

Whole meta69SWORD per 100 pts
Hordes67SWORD per 100 pts
Line inf. ★78SWORD per 100 pts
Heavy inf.67SWORD per 100 pts
Light veh.61SWORD per 100 pts
Heavy veh.47SWORD per 100 pts

SHIELD: how hard Commander in Enforcer Battlesuit is to kill for its points

Toughness for its points

203SHIELD
per 100 pts

It takes about 10% of a top army's turn to remove 100 pts of it. To remove all 80 pts: about 232 pts of enemy units, 4 times in 5.Typical shooter: 301 per 100

For its points203SHIELD per 100 pts

What creators say

4 creators
  • A durable leader that blunts incoming shots 3 of 4
  • Good with deep-striking squads 1 of 4
  • Slower than the Coldstar 1 of 4
  • Seen less often than the Coldstar 1 of 4

Units near it

Per 100 pts, its nearest in T'au Empire and across the game

SWORD

In T'au Empire

Commander in Enforcer Battlesuit69

Across the game· shooters

Sternguard Veteran Squad Space Marines · just ahead70
Commander in Enforcer Battlesuit 69
Servitor Battleclade Adeptus Mechanicus · level with it69

SHIELD

In T'au Empire

Commander in Enforcer Battlesuit203

Across the game· shooters

Shroud Runners Aeldari · just ahead204
Commander in Enforcer Battlesuit 203
Stonesinger Aeldari · level with it203

Leading a squad

Crisis Fireknife Battlesuits with Commander in Enforcer Battlesuit100 + 80 = 180 pts together
SWORD per 100 pts, scaled
Crisis Fireknife Battlesuits aloneCommander in Enforcer Battlesuit's rulesCommander in Enforcer Battlesuit's attacks
Squad81 ÷ 100 pts =81per 100
With leader135 ÷ 180 pts =75per 100▼6

The leader adds 54 pts of kills a turn (0 from rules, 54 from attacks) for 80 pts: less per point than the squad alone.

SHIELD per 100 pts, scaled
Crisis Fireknife Battlesuits aloneCommander in Enforcer Battlesuit's rulesCommander in Enforcer Battlesuit's wounds
Squad292 ÷ 100 pts =292per 100
With leader549 ÷ 180 pts =305per 100▲13

The leader adds 257 pts to what the enemy must spend (45 from rules, 212 from wounds) for 80 pts: more per point than the squad alone, so the leader pays for itself here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Retaliation CadreWhat people fieldNo leaderNo stratagems

SWORD 69 · 80 pts kill ~63 pts in one activation

SHIELD 203 · about 10% of a top army's turn to remove 100 pts of it

To remove it: about 232 pts of enemy units, 4 times in 5

Ranked among the game's 403 shooters · How we score ›

What we ran
  • Commander in Enforcer Battlesuit, 80 pts
  • Battlesuit fists, 4 Missile pod, Twin pulse carbine
  • Counted as dice: the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 4 creators
The lists: 226