Armies · Thousand Sons
Warpmeld Pact Thousand Sons detachment · 11th edition
What Warpmeld Pact does to the dice, by our own math: the Thousand Sons units it lifts most, how often winning lists take it, and lists that did.
In 1 of 88 winning Thousand Sons lists (1%), September – November 2026. 0% in June – August 2026. Thousand Sons on the Meta page ›
What it changes on the dice
- +1 to wound (sacrifice)
- -1 to wound (sacrifice)
In our own words, as the calculator applies them; see the codex for the rules.
Enhancements
The 4 enhancements Warpmeld Pact offers, with their points and who can take each, in our words.
- Warpmeld Dagger 10 pts · for TZAANGOR SHAMAN: Trades mortal wounds on itself for a better Ritual test.
- Diamond of Distortion 20 pts · for TZAANGOR SHAMAN: -1 to be hit (Diamond of Distortion).
- Bray Lord 15 pts · for SORCERER or INFERNAL MASTER: Scouts 6".
- Flowing Flesh 10 pts · for TZAANGOR SHAMAN: Feel No Pain 4+ (the Shaman).
Stratagems that change an attack
The stratagem of Warpmeld Pact that changes the dice, in our words, as the calculator plays it.
- 1 CP: 4+ invulnerable when attacked · for TZAANGORS
Units Warpmeld Pact lifts most
Damage added against Marine-type infantry with its attack effects on, our math.
- Chaos Spawn +33%
- Chaos Spawn (Flesh Change) +33%
- Tzaangor Enlightened +33%
- Tzaangors +33%
- Tzaangor Enlightened with Fatecaster greatbows +17%
SimulateChaos Spawn with Warpmeld Pact
Questions
Which units are best in Warpmeld Pact?
By our math the units Warpmeld Pact lifts most are Chaos Spawn (+33%), Chaos Spawn (Flesh Change) (+33%), Tzaangor Enlightened (+33%), in damage added against Marine-type infantry.
How often is Warpmeld Pact played?
Warpmeld Pact is in 1 of 88 winning Thousand Sons lists (1%), September – November 2026.
What enhancements does Warpmeld Pact have?
Warpmeld Pact offers 4: Warpmeld Dagger (10 pts), Diamond of Distortion (20 pts), Bray Lord (15 pts) and Flowing Flesh (10 pts).