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Imperial Navy Breachers

Battleline · 10 models, 90 pts
Lists100% · in 15 of 15 public lists, September – November 2026
SimulateImperial Navy Breachers against any unit, in the calculator

SWORD: what Imperial Navy Breachers kills

Damage for its points

25SWORD
per 100 pts

Its 90 pts kill ~25 pts in one activation.Typical unit: 46 per 100

Into each enemy type

Whole meta25SWORD per 100 pts
Hordes ★87SWORD per 100 pts
Line inf.58SWORD per 100 pts
Heavy inf.36SWORD per 100 pts
Light veh.35SWORD per 100 pts
Heavy veh.30SWORD per 100 pts

SHIELD: how hard Imperial Navy Breachers is to kill for its points

Toughness for its points

293SHIELD
per 100 pts

It takes about 14% of a top army's turn to remove 100 pts of it. To remove all 90 pts: about 268 pts of enemy units, 4 times in 5.Typical unit: 295 per 100

For its points293SHIELD per 100 pts

What creators say

8 creators
  • Cheap bodies and OC, the army's backbone 4 of 8
  • Wound re-rolls pass to attached leaders 3 of 8
  • Can deep strike and delete a unit 2 of 8
  • Short-ranged, kills little, then dies 1 of 8
  • Outclassed by Space Marine units as allies 1 of 8

Units near it

Per 100 pts, its nearest in Agents of the Imperium and across the game

SWORD

In Agents of the Imperium

Imperial Navy Breachers25

Across the game· units

Epidemius Chaos Daemons · just ahead26
Imperial Navy Breachers 25
Tranceweaver Chaos Daemons · level with it25

SHIELD

In Agents of the Imperium

Imperial Navy Breachers293

Across the game· units

Venatari with Kinetic Destroyers Adeptus Custodes · just ahead294
Imperial Navy Breachers 293
Einhyr Champion Leagues of Votann · level with it293

With a leader

Imperial Navy Breachers with Inquisitor Draxus90 + 75 = 165 pts together
SWORD per 100 pts, scaled
Imperial Navy Breachers aloneInquisitor Draxus' rulesInquisitor Draxus' attacks
Squad23 ÷ 90 pts =25per 100
With leader79 ÷ 165 pts =48per 100▲23

The leader adds 56 pts of kills a turn (5 from rules, 51 from attacks) for 75 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Imperial Navy Breachers aloneInquisitor Draxus' rulesInquisitor Draxus' wounds
Squad264 ÷ 90 pts =293per 100
With leader317 ÷ 165 pts =192per 100▼101

The leader adds 53 pts to what the enemy must spend (0 from rules, 53 from wounds) for 75 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Imperialis FleetBest weaponsNo leaderNo stratagems

SWORD 25 · 90 pts kill ~25 pts in one activation

SHIELD 293 · about 14% of a top army's turn to remove 100 pts of it

To remove it: about 268 pts of enemy units, 4 times in 5

Ranked among the game's 930 units · How we score ›

What we ran
  • Imperial Navy Breachers, 10 models, 90 pts
  • Autopistol, Bolt pistol, 10 Close combat weapon, Navis heavy shotgun, Navis las-volley, 6 Navis shotgun, 2 Power weapon
  • Counted as dice: its own abilities and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 8 creators
The lists: 15