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Navigator

Character · 60 pts
Why it's takenIn 13 of 15 public listsThe 3rd most-taken Agents of the Imperium unit
Lists87% · in 13 of 15 public lists, September – November 2026
SimulateNavigator against any unit, in the calculator

SWORD: what Navigator kills

Damage for its points

26SWORD
per 100 pts

Its 60 pts kill ~18 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta26SWORD per 100 pts
Hordes40SWORD per 100 pts
Line inf.40SWORD per 100 pts
Heavy inf.44SWORD per 100 pts
Light veh.42SWORD per 100 pts
Heavy veh. ★49SWORD per 100 pts

SHIELD: how hard Navigator is to kill for its points

Toughness for its points

107SHIELD
per 100 pts

It takes about 5% of a top army's turn to remove 100 pts of it. To remove all 60 pts: about 109 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points107SHIELD per 100 pts

What creators say

8 creators
  • Stops enemy reserves arriving nearby 5 of 8
  • Shuts down enemy scoring and actions 2 of 8
  • Guards the home objective 1 of 8
  • Costly just to deny reserves 1 of 8
  • Easy to kill, weak guns 1 of 8

Units near it

Per 100 pts, its nearest in Agents of the Imperium and across the game

SWORD

Across the game· melee units

Lieutenant with Combi-weapon Space Marines · just ahead27
Navigator 26
Chaos Lord Chaos Space Marines · level with it26

SHIELD

In Agents of the Imperium

Navigator107

Across the game· melee units

Inquisitor Agents of the Imperium · just ahead109
Navigator 107
Cadian Castellan Astra Militarum · just behind106

Leading a squad

Voidsmen-at-Arms with Navigator50 + 60 = 110 pts together
SWORD per 100 pts, scaled
Voidsmen-at-Arms aloneNavigator's rulesNavigator's attacks
Squad19 ÷ 50 pts =37per 100
With leader33 ÷ 110 pts =30per 100▼7

The leader adds 14 pts of kills a turn (0 from rules, 14 from attacks) for 60 pts: less per point than the squad alone.

SHIELD per 100 pts, scaled
Voidsmen-at-Arms aloneNavigator's rulesNavigator's wounds
Squad169 ÷ 50 pts =338per 100
With leader220 ÷ 110 pts =200per 100▼138

The leader adds 51 pts to what the enemy must spend (0 from rules, 51 from wounds) for 60 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Imperialis FleetDatasheet weaponsNo leaderNo stratagems

SWORD 26 · 60 pts kill ~18 pts in one activation

SHIELD 107 · about 5% of a top army's turn to remove 100 pts of it

To remove it: about 109 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Navigator, 60 pts
  • Its datasheet's weapons
  • Counted as dice: the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 8 creators
The lists: 15