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Accursed Cultists

Infantry · 8 models, 90 pts or 16 models, 185 pts
Lists6% · in 11 of 184 public lists, September – November 2026
SimulateAccursed Cultists against any unit, in the calculator

SWORD: what Accursed Cultists kills

Damage for its points

38SWORD
per 100 pts

Its 90 pts kill ~39 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta38SWORD per 100 pts
Hordes ★117SWORD per 100 pts
Line inf.115SWORD per 100 pts
Heavy inf.87SWORD per 100 pts
Light veh.93SWORD per 100 pts
Heavy veh.91SWORD per 100 pts

SHIELD: how hard Accursed Cultists is to kill for its points

Toughness for its points

305SHIELD
per 100 pts

It takes about 15% of a top army's turn to remove 100 pts of it. To remove all 90 pts: about 304 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points305SHIELD per 100 pts

What creators say

5 creators
  • The damage bricks of the cults build 3 of 5
  • Scout up and charge on turn one 2 of 5
  • Locked to the cults detachment 2 of 5

Units near it

Per 100 pts, its nearest in Chaos Space Marines and across the game

SWORD

In Chaos Space Marines

Accursed Cultists38

Across the game· melee units

Captain in Terminator Armour Space Marines · just ahead39
Accursed Cultists 38
Daemon Prince of Chaos with wings Chaos Daemons · level with it38

SHIELD

In Chaos Space Marines

Accursed Cultists305

Across the game· melee units

Deffkilla Wartrike Orks · just ahead307
Accursed Cultists 305
Khorne Berzerkers Chaos Space Marines · level with it305

With a leader

Accursed Cultists with Dark Apostle90 + 70 = 160 pts together
SWORD per 100 pts, scaled
Accursed Cultists aloneDark Apostle's rulesDark Apostle's attacks
Squad33 ÷ 90 pts =37per 100
With leader70 ÷ 160 pts =44per 100▲7

The leader adds 37 pts of kills a turn (13 from rules, 24 from attacks) for 70 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Accursed Cultists aloneDark Apostle's rulesDark Apostle's wounds
Squad275 ÷ 90 pts =305per 100
With leader512 ÷ 160 pts =320per 100▲15

The leader adds 237 pts to what the enemy must spend (0 from rules, 237 from wounds) for 70 pts: more per point than the squad alone, so the leader pays for itself here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Veterans of the Long WarDatasheet weaponsNo leaderNo stratagems

SWORD 38 · 90 pts kill ~39 pts in one activation

SHIELD 305 · about 15% of a top army's turn to remove 100 pts of it

To remove it: about 304 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Accursed Cultists, 8 models, 90 pts
  • Its datasheet's weapons
  • Counted as dice: the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 5 creators
The lists: 184