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Noise Marines

Infantry · 6 models, 160 pts
Lists29% · in 53 of 180 public lists, September – November 2026
SimulateNoise Marines against any unit, in the calculator

SWORD: what Noise Marines kills

Damage for its points

70SWORD
per 100 pts

Its 160 pts kill ~127 pts in one activation.Typical shooter: 45 per 100

Into each enemy type

Whole meta70SWORD per 100 pts
Hordes ★100SWORD per 100 pts
Line inf.100SWORD per 100 pts
Heavy inf.86SWORD per 100 pts
Light veh.92SWORD per 100 pts
Heavy veh.66SWORD per 100 pts

SHIELD: how hard Noise Marines is to kill for its points

Toughness for its points

302SHIELD
per 100 pts

It takes about 14% of a top army's turn to remove 100 pts of it. To remove all 160 pts: about 488 pts of enemy units, 4 times in 5.Typical shooter: 301 per 100

For its points302SHIELD per 100 pts

What creators say

7 creators
  • One of the army's few sources of shooting 6 of 7
  • Advance, disembark from a Rhino and still shoot 3 of 7
  • Detachment buffs lift them 2 of 7
  • Cost climbed, and many players rate them lower 3 of 7
  • Short range needs a Rhino 1 of 7

Units near it

Per 100 pts, its nearest in Emperor's Children and across the game

SWORD

In Emperor's Children

Noise Marines70

Across the game· shooters

Kataphron Destroyers Adeptus Mechanicus · just ahead71
Noise Marines 70
Redemptor Dreadnought Space Marines · level with it70

SHIELD

In Emperor's Children

Noise Marines302

Across the game· shooters

Wazbom Blastajet Orks · just ahead303
Noise Marines 302
Infiltrator Squad Space Marines · level with it302

With a leader

Noise Marines with Lord Kakophonist160 + 70 = 230 pts together
SWORD per 100 pts, scaled
Noise Marines aloneLord Kakophonist's rulesLord Kakophonist's attacks
Squad96 ÷ 160 pts =60per 100
With leader177 ÷ 230 pts =77per 100▲17

The leader adds 81 pts of kills a turn (43 from rules, 38 from attacks) for 70 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Noise Marines aloneLord Kakophonist's rulesLord Kakophonist's wounds
Squad483 ÷ 160 pts =302per 100
With leader736 ÷ 230 pts =320per 100▲18

The leader adds 253 pts to what the enemy must spend (0 from rules, 253 from wounds) for 70 pts: more per point than the squad alone, so the leader pays for itself here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Coterie of the ConceitedWhat people fieldNo leaderNo stratagems

SWORD 70 · 160 pts kill ~127 pts in one activation

SHIELD 302 · about 14% of a top army's turn to remove 100 pts of it

To remove it: about 488 pts of enemy units, 4 times in 5

Ranked among the game's 403 shooters · How we score ›

What we ran
  • Noise Marines, 6 models, 160 pts
  • 6 Close combat weapon, 4 Sonic blaster, 2 Blastmaster
  • Counted as dice: the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 7 creators
The lists: 180