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Traitor Guardsmen Squad

Infantry · 10 models, 65 pts
Lists– (one list or none, September – November 2026)
SimulateTraitor Guardsmen Squad against any unit, in the calculator

SWORD: what Traitor Guardsmen Squad kills

Damage for its points

28SWORD
per 100 pts

Its 65 pts kill ~21 pts in one activation.Typical shooter: 45 per 100

Into each enemy type

Whole meta28SWORD per 100 pts
Hordes ★111SWORD per 100 pts
Line inf.76SWORD per 100 pts
Heavy inf.59SWORD per 100 pts
Light veh.63SWORD per 100 pts
Heavy veh.68SWORD per 100 pts

SHIELD: how hard Traitor Guardsmen Squad is to kill for its points

Toughness for its points

349SHIELD
per 100 pts

It takes about 17% of a top army's turn to remove 100 pts of it. To remove all 65 pts: about 249 pts of enemy units, 4 times in 5.Typical shooter: 301 per 100

For its points349SHIELD per 100 pts

What creators say

6 creators
  • Cheap chaff that is always taken 3 of 6
  • Very good in the cults build 2 of 6
  • Dropped in cost 2 of 6
  • Rare at the team event 1 of 6

Units near it

Per 100 pts, its nearest in Chaos Space Marines and across the game

SWORD

In Chaos Space Marines

Traitor Guardsmen Squad28

Across the game· shooters

Changecaster Chaos Daemons · just ahead29
Traitor Guardsmen Squad 28
Coronus Grav-carrier Adeptus Custodes · level with it28

SHIELD

In Chaos Space Marines

Traitor Guardsmen Squad349

Across the game· shooters

Paragon Warsuits Adepta Sororitas · just ahead351
Traitor Guardsmen Squad 349
Intranzia Fraye Adepta Sororitas · level with it349

With a leader

Traitor Guardsmen Squad with Traitor Enforcer65 + 70 = 135 pts together
SWORD per 100 pts, scaled
Traitor Guardsmen Squad aloneTraitor Enforcer's rulesTraitor Enforcer's attacks
Squad18 ÷ 65 pts =27per 100
With leader39 ÷ 135 pts =29per 100▲2

The leader adds 21 pts of kills a turn (1 from rules, 20 from attacks) for 70 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Traitor Guardsmen Squad aloneTraitor Enforcer's rulesTraitor Enforcer's wounds
Squad227 ÷ 65 pts =349per 100
With leader406 ÷ 135 pts =301per 100▼48

The leader adds 179 pts to what the enemy must spend (0 from rules, 179 from wounds) for 70 pts: less per point than the squad alone.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

Veterans of the Long WarBest weaponsNo leaderNo stratagems

SWORD 28 · 65 pts kill ~21 pts in one activation

SHIELD 349 · about 17% of a top army's turn to remove 100 pts of it

To remove it: about 249 pts of enemy units, 4 times in 5

Ranked among the game's 403 shooters · How we score ›

What we ran
  • Traitor Guardsmen Squad, 10 models, 65 pts
  • 10 Close combat weapon, Corrupted pistol, 6 Lasgun, Flamer, Meltagun, Cultist grenade launcher
  • Counted as dice: its own abilities, the army rule and the detachment's rule
  • Not counted: leaders, stratagems, other units' auras
The letter: 6 creators
The lists: 184