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Flesh Hounds

Other · 5 models, 75 pts or 10 models, 150 pts
Why it's takenIn 121 of 191 public listsThe most-taken Chaos Daemons unit · Top 17% for objective control per point
Lists63% · in 121 of 191 public lists, September – November 2026
SimulateFlesh Hounds against any unit, in the calculator

SWORD: what Flesh Hounds kills

Damage for its points

34SWORD
per 100 pts

Its 150 pts kill ~58 pts in one activation.Typical melee unit: 49 per 100

Into each enemy type

Whole meta34SWORD per 100 pts
Hordes ★64SWORD per 100 pts
Line inf.50SWORD per 100 pts
Heavy inf.29SWORD per 100 pts
Light veh.26SWORD per 100 pts
Heavy veh.16SWORD per 100 pts

SHIELD: how hard Flesh Hounds is to kill for its points

Toughness for its points

241SHIELD
per 100 pts

It takes about 11% of a top army's turn to remove 100 pts of it. To remove all 150 pts: about 411 pts of enemy units, 4 times in 5.Typical melee unit: 284 per 100

For its points241SHIELD per 100 pts

What creators say

5 creators
  • Screen and score 2 of 5
  • Come back from reserves anywhere 1 of 5
  • Flimsy for their points 1 of 5
  • Points rose after the update 1 of 5

Units near it

Per 100 pts, its nearest in Chaos Daemons and across the game

SWORD

Across the game· melee units

Infernal Enrapturess Chaos Daemons · just ahead35
Flesh Hounds 34
Shield-Captain Adeptus Custodes · level with it34

SHIELD

In Chaos Daemons

Flesh Hounds241

Across the game· melee units

Incursor Squad Space Marines · just ahead242
Flesh Hounds 241
Darnath Lysander Imperial Fists · level with it241

With a leader

Flesh Hounds with Karanak80 + 70 = 150 pts together
SWORD per 100 pts, scaled
Flesh Hounds aloneKaranak's rulesKaranak's attacks
Squad51 ÷ 150 pts =34per 100
With leader96 ÷ 150 pts =64per 100▲30

The leader adds 45 pts of kills a turn (20 from rules, 25 from attacks) for 70 pts: more per point than the squad alone, so the leader pays for itself here.

SHIELD per 100 pts, scaled
Flesh Hounds aloneKaranak's rulesKaranak's wounds
Squad362 ÷ 150 pts =241per 100
With leader362 ÷ 150 pts =213per 100▼28

The leader adds nothing to what the enemy must spend here.

SWORD and SHIELD against 100 top lists, the squad and the pair compared at one size. The leader's points are always counted.

How we got these numbers

No detachmentWhat people fieldNo leaderNo stratagems

SWORD 34 · 150 pts kill ~58 pts in one activation

SHIELD 241 · about 11% of a top army's turn to remove 100 pts of it

To remove it: about 411 pts of enemy units, 4 times in 5

Ranked among the game's 566 melee units · How we score ›

What we ran
  • Flesh Hounds, 10 models, 150 pts
  • Burning roar, 10 Gore-drenched fangs
  • Counted as dice: its own abilities
  • Not counted: leaders, stratagems, other units' auras
The letter: 5 creators
The lists: 191